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Re: Version 3.06

Posted: Tue Apr 18, 2017 2:06 pm
by Steeviekay
So far its running stable for me :)

Many thanks @aoktar

Re: Version 3.06

Posted: Tue Apr 18, 2017 3:11 pm
by mesut
Steeviekay wrote:So far its running stable for me :)

Many thanks @aoktar
+1

Re: Version 3.06

Posted: Tue Apr 18, 2017 4:42 pm
by aoktar
mesut wrote:
Steeviekay wrote:So far its running stable for me :)

Many thanks @aoktar
+1
Thanks for feedbacks!

Re: Version 3.06

Posted: Tue Apr 18, 2017 5:36 pm
by mrom
Stable for me too, no crashes so far. Thanks!!

Since when does the LV take the clamp opacity value from the preview settings in c4d? Nice!

Re: Version 3.06

Posted: Tue Apr 18, 2017 6:36 pm
by slepy8
I'm in the middle of production work.
So this is going to be real field testing :)
Keep your fingers crossed Ahmet! ;)

Re: Version 3.06

Posted: Tue Apr 18, 2017 9:45 pm
by waltondt
Looks like in the standalone there is a triplanar option under texture projection, that does not appear in c4d plugin, any chance we can get that added to not have to create individual nodes for each side? Thanks in advance!

Re: Version 3.06

Posted: Tue Apr 18, 2017 9:53 pm
by aoktar
waltondt wrote:Looks like in the standalone there is a triplanar option under texture projection, that does not appear in c4d plugin, any chance we can get that added to not have to create individual nodes for each side? Thanks in advance!
It looks like an escaper option. I'll check that thanks!

Re: Version 3.06

Posted: Wed Apr 19, 2017 8:36 am
by fatfreemedia
All looks good here, I'm in production too so fingers crossed ;)

Re: Version 3.06

Posted: Wed Apr 19, 2017 9:43 am
by aoktar
I hope that goes fine thanks guys!

Re: Version 3.06

Posted: Wed Apr 19, 2017 1:31 pm
by SVITAdmin
Disregard. I found the proper link. I'm used to looking at the top of the post for the standalone link