Re: Shadow Pass rendering weird lines?
Posted: Wed Aug 23, 2017 9:36 pm
*** SOLVED *** (Perhaps)
I started messing with some of the render settings and when I upped Ray epsilon, Eureka! The shadow problem was no more.
I found this post that explains what Ray epsilon does.
viewtopic.php?f=9&t=48425
For my example scene, upping the setting from the default of 0.0001 to 0.03 did the trick. I did notice, however, that increasing Ray epsilon does reduce the shadow density compared to the shadows when 'Cast illumination' is turned off.
I would appreciate any community or Otoy comments on the subject.
I started messing with some of the render settings and when I upped Ray epsilon, Eureka! The shadow problem was no more.
I found this post that explains what Ray epsilon does.
viewtopic.php?f=9&t=48425
For my example scene, upping the setting from the default of 0.0001 to 0.03 did the trick. I did notice, however, that increasing Ray epsilon does reduce the shadow density compared to the shadows when 'Cast illumination' is turned off.
I would appreciate any community or Otoy comments on the subject.