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Re: OctaneRender® for Maya® 3.05.3 - 9.35 [STABLE]
Posted: Mon Feb 06, 2017 9:09 am
by abeoctane
Yes, I think there is something bad with the gpu selection, some times if I select all the gpus the render begins, If I deselect one it doesnt and the render dont start.
Re: OctaneRender® for Maya® 3.05.3 - 9.35 [STABLE]
Posted: Mon Feb 06, 2017 9:29 am
by QuinceHungaryKft
nedan wrote:
Please, it will be very useful if this can be activated in a command line parameter, also.
I second this. Our internal render management systems only needs this for full usability.
Re: OctaneRender® for Maya® 3.05.3 - 9.35 [STABLE]
Posted: Mon Feb 06, 2017 3:40 pm
by abeoctane
Hi, my render freezed again with this error in maya 2016: device 2: data texture 4 was not initialized
device 3: data texture 4 was not initialized
device 1: data texture 4 was not initialized
device 0: data texture 4 was not initialized
Re: OctaneRender® for Maya® 3.05.3 - 9.35 [STABLE]
Posted: Mon Feb 06, 2017 5:06 pm
by abeoctane
Maybe the problem I am experiencing with the second gpu in version 3 is because is an oc version?
Re: OctaneRender® for Maya® 3.05.3 - 9.35 [STABLE]
Posted: Tue Feb 07, 2017 5:02 am
by calus
abeoctane wrote:Maybe the problem I am experiencing with the second gpu in version 3 is because is an oc version?
Yes that would also makes sens,
but really you should export your scene to animated ORBX and render from Octane Standalone to check if you have the same problem or not in standalone.
Also as you may have noticed there's still no support at all from Otoy on the Maya forum
If you never used Standalone, it can be intimidating but really it should not,
this is some really simple steps to use it as a debugger.
So I suggest you to join the Maya Octane Users skype discussion here :
https://join.skype.com/SEqj3F3Jfepe
We will guide you trough the steps to figure out if your issue comes from Octane Core,
or from the plugin, or from your hardware.
Re: OctaneRender® for Maya® 3.05.3 - 9.35 [OBSOLETE]
Posted: Thu Feb 09, 2017 5:18 am
by abeoctane
Hi callus, Yes support is not all good, I dont use skype but I think I will get a webcam, thankyou very much for your help.

Re: OctaneRender® for Maya® 3.05.3 - 9.35 [OBSOLETE]
Posted: Tue Feb 14, 2017 7:38 am
by calus
abeoctane wrote:Hi callus, Yes support is not all good, I dont use skype but I think I will get a webcam, thankyou very much for your help.

You don't need to have skype installed to join the MAYA OCTANE USERS group,
you will have a temporary skype profile for 24 hours and will connect to the discussion trough the web application.
Also this is just a chat, no webcam involved
About your strange issue, I think I experienced the exact same problem as you !
This happened after I was testing
saving my scene while IPR was runing : the per GPU settings went mad, and random GPU were failing for no reason.
conclusion : Always stop Octane IPR before saving your scene or Octane might become crazy/unstable.