Re: Octane AOV's in Mplay.
Posted: Fri Mar 31, 2017 8:28 am
Hi,
I've added for the next build an option in the ROP node to save the current frame image files after aborting the rendering. Hope this helps.
Thanks,
-Juanjo
I've added for the next build an option in the ROP node to save the current frame image files after aborting the rendering. Hope this helps.
Thanks,
-Juanjo