Re: Rendering animation - scene not reloading
Posted: Thu Aug 04, 2016 7:09 am
I tried increasing the headroom to 1024 and it wont even render one fram, I think it's because it leaves just 3gb of the memory which is too little. Maybe there is some middle value that could work, I might experiment a little. Right now I disabled the 980 and it works, but that is not ideal obviously.
I am using three characters each with different bumpmaps, I will try using the same bumps for each to save some memory, what would be the easiest way to do it? I see option to "replace all bump maps" but I am not sure how to use it.
I am using three characters each with different bumpmaps, I will try using the same bumps for each to save some memory, what would be the easiest way to do it? I see option to "replace all bump maps" but I am not sure how to use it.