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Re: Feature: strip render?

Posted: Fri Feb 19, 2010 4:17 am
by simmsimaging
Had a few minutes again tonight. Got it to load a 300K model and an 8K map, and working with an image at default size (1K I think) it was moving around okay. I then reloaded the mesh and image into a 4K res Octane file and it crashed. It actually blacked out the video card and I'm going to have to reboot because now I have little sparkles all over my screen and Octane won't load anything anymore :)

Anyway, clearly it's possible to get 8K into it, but the overall resolution of the render is definitely a key factor. Some kind of strip rendering solution still looks pretty good if it's doable.

b

Re: Feature: strip render?

Posted: Fri Feb 19, 2010 9:58 am
by Sam
It actually blacked out the video card and I'm going to have to reboot because now I have little sparkles all over my screen and Octane won't load anything anymore
Do you monitor your video card temp ?
It could be your GPU overheating :?

Re: Feature: strip render?

Posted: Fri Feb 19, 2010 2:41 pm
by simmsimaging
no, but I will look into how I can do that. I think I'll still wait for the beta for more testing though - right now it's a bit limited and I feel like I'm spinning my wheels a bit.

Thanks /b