Re: Detailed Fog\Volumetric Shadows in Standalone?
Posted: Thu Jun 30, 2016 8:30 am
here's my environment settings...
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I'm very sorry and you should keep PMC kernel.Paolo Giandoso wrote:Umh, it is weird, I switched to PMC, parallelel samples like usual, caustic blur to 0, and while it does goes nice for volumetric in general (15 mins), the volume caustics are now goneIs it possible that they only work in PT?
Which's the gemstone in your scene?Where can I find the dispersion coefficient of materials like glass? I only found it detailed for gemstones.