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Re: Hard Crash With 8K Textures in C4D Octane Ver 3.02-R1

Posted: Fri Jun 17, 2016 11:07 pm
by aoktar
Anyway I'd love to see a sample scene to able reproduce issue here. This helps to fix that on next versions if there is a potential problem. Thanks for reporting this.

Re: Hard Crash With 8K Textures in C4D Octane Ver 3.02-R1

Posted: Fri Jun 17, 2016 11:59 pm
by Studiolocal
please try to convert your PNG's to Tiffs. All of them in the scene and try again ? If you have alot of them there is a Octane texture manager in the viewer menu which is really good. And i mean really good. It will make swapping out all your textures to a different path and format really easy. Do this and see if you still get crashes even with displacement turned on.

Re: Hard Crash With 8K Textures in C4D Octane Ver 3.02-R1

Posted: Tue Jun 21, 2016 4:58 pm
by glasshandfilms
Thank you, Studiolocal!

I will try and use tiff from now on per yours and others recommendations!

Also went back to version 3.01.1-R2 of octane and plugin and everything is working great.

(Got rid of that displacement and went to 4k ;) )

Re: Hard Crash With 8K Textures in C4D Octane Ver 3.02-R1

Posted: Sun Jun 26, 2016 7:14 pm
by sekani20
Hey Guys,

I've also been getting crashes and it seems to be displacement textures. Is there an octane best practices when using displacement materials.

It seems like we shouldn't be using 8k or pngs (only tiffs). Is there anything else we should keep in mind.

-Best

Re: Hard Crash With 8K Textures in C4D Octane Ver 3.02-R1

Posted: Mon Jun 27, 2016 8:45 am
by bepeg4d
Hi sekani20,
if you have not already done it, you can try to use the Octane Standalone installer at least one time. During standalone install, it changes a windows registry setting that helps with big displacement textures.
ciao beppe