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Re: Water Caustics Help
Posted: Tue May 17, 2016 8:24 am
by ttaberna
Different methods:
First displacement modifier
Second Bump map
Third Displacement map
Winner Displacement modifier
Re: Water Caustics Help
Posted: Tue May 17, 2016 8:28 am
by RobSteady
Could you please upload for Max '14?
Thanks a lot!
Re: Water Caustics Help
Posted: Tue May 17, 2016 4:48 pm
by ttaberna
Here you have
Re: Water Caustics Help
Posted: Tue May 17, 2016 5:45 pm
by RobSteady
Nice!
Azen, any official scene?
Re: Water Caustics Help
Posted: Tue May 17, 2016 6:34 pm
by ttaberna
This is the map I used
Re: Water Caustics Help
Posted: Wed May 18, 2016 6:07 pm
by RobSteady
azen wrote:I will take a look for a suitable scene from our in-house collection to share here. If I cannot find one, I will put a simple example scene together as soon as possible.
No
official support

Great community support

Re: Water Caustics Help
Posted: Sat May 21, 2016 4:10 pm
by mbetke
It does not work.

(
Re: Water Caustics Help
Posted: Sat May 21, 2016 4:52 pm
by mbetke
I just set caustic blur to "0,01" and it works like on the screenshot. I ever thought caustic blur won't affect the caustics calculation but reduce the sharp edges and blur the caustics....
Re: Water Caustics Help
Posted: Sat May 21, 2016 8:28 pm
by ttaberna
You have to activate the displacement modifier for it to work.

Re: Water Caustics Help
Posted: Sat May 21, 2016 8:49 pm
by mbetke
I did. Look at the surface.

it was the caustics blur setting.