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Re: Octane crashing my pc apon render
Posted: Sun Apr 17, 2016 8:57 pm
by aoktar
Can you post this scene as zip?
Re: Octane crashing my pc apon render
Posted: Sun Apr 17, 2016 9:22 pm
by jakeamin
There you go, I really appreciate the help. Speeding up my renders would benefit me so much, like everyone else
Re: Octane crashing my pc apon render
Posted: Sun Apr 17, 2016 9:36 pm
by aoktar
Np! Why don't use "render instances" here? Do you have a special reason? Also do you need to see caustics? And why so much diffuse depth did you used?
Re: Octane crashing my pc apon render
Posted: Sun Apr 17, 2016 9:47 pm
by jakeamin
I've lowered these now, can't find render instances, not too sure what that is if im honest. With these lowererd and now that you have seen the file, what render time would u expect ?
Re: Octane crashing my pc apon render
Posted: Sun Apr 17, 2016 10:21 pm
by aoktar
Render instance option is marked in picture. It avoids to recreate geometries for each clones. Much faster export times and less vram usage. But this not will give you speed here. Your scene is a pain for any kind of pathtracer. Lot of objects visually overlapped with roughnessed specular materials. Also scatter medium plus DOF effect. It requires lot of rays to trace for each point. So causes very slow progress, even for a gpu pathtracer. I have tweaked some parameters as much as possible. But there is no any magic for this scene. You can think twice about another setup.
Also crashes should be about some problems with high temperature on gpu or unsufficcient power on system. It's not about Octane itself, about gpu.