Thanks to the devs for commenting

Glad some of these are on the list.
For the node links, would it be possible to do it like I had suggested, but maybe have there be a button you click and it will show the connections, or have it make the connections real? It could even be that when you have 1 part selected, it highlights the node it is connected to, or have a button you click to select the other side of the connection.
I understand your point about it becoming confusing, but I would rather have it be an option and have to figure it out later to have it cleaner and more user friendly in the present.
We do a lot of nesting, but when we have over 50 obj nodes with there own targets that each use 1 or more common material it gets messy. I have tried grouping all obj nodes which cleans up the main screen, but when you are in that macro, it is still messy.
Its a very useful way to clean up everything when you are working with a small amount of obj nodes and targets, but we often have near 100 and each render target has to have linked attributes, not just the materials.
I forgot one more thing which I came across when nesting.
If you have some render targets, and group them together, they get renamed and it adds a (1) at the end of each one. Not really a big deal but a small annoyance.
We are upgrading to V3 once it is officially released next month, looking forward to all the new features
