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Re: LocalDB saved materials and C4D noise issue.

Posted: Fri Apr 01, 2016 12:36 am
by aoktar
Btw, I'm checking some parts in livedb + node editor. Let's see what i can improve in short time. I could fixed double material creations in mixed materials from livedb. Now i'm on double transform/projection.
EDIT: I have some new build about these requests which is needed tested quick. Anybody?

Re: LocalDB saved materials and C4D noise issue.

Posted: Fri Apr 01, 2016 5:13 pm
by Ibycus
aoktar wrote:Btw, I'm checking some parts in livedb + node editor. Let's see what i can improve in short time. I could fixed double material creations in mixed materials from livedb. Now i'm on double transform/projection.
EDIT: I have some new build about these requests which is needed tested quick. Anybody?
I can test some things but not probably not till tomorrow sometime....I guess thats not quick :-/

Re: LocalDB saved materials and C4D noise issue.

Posted: Fri Apr 01, 2016 9:10 pm
by aoktar
There is no changes for C4D shaders and will not be but hopefully i fixed double texture/material creations also lot of small improvements here
- Changes
- Fix: Livedb, drop to LiveDB functionality for overwrite materials.
- Fix: Double octane node creation for shared material/textures. It's for export/import materials from/to livedb.
- New section(Common) in Octane material to give more space in GUI. Node editor button in material.
- Fix: Small revisions on mix material updates.

https://render.otoy.com/customerdownloa ... -test1.rar

Re: LocalDB saved materials and C4D noise issue.

Posted: Sat Apr 02, 2016 8:20 am
by Yambo
I will try it and update! Thanks a lot.

Re: LocalDB saved materials and C4D noise issue.

Posted: Sat Apr 02, 2016 11:53 am
by pxlntwrk
Will test that too thanks :)

Re: LocalDB saved materials and C4D noise issue.

Posted: Sat Apr 02, 2016 2:01 pm
by aoktar
pxlntwrk wrote:Will test that too thanks :)
Really appreciated. There is new test build. I have fixed "User data" tabs in texture/materials too.

https://render.otoy.com/customerdownloa ... -test2.rar

Re: LocalDB saved materials and C4D noise issue.

Posted: Sat Apr 02, 2016 9:49 pm
by Yambo
I just had few hours today but seems like the issue with the multiple transform / image textures / projection nodes is fixed!!

This was super annoying, i will verify it tomorrow. Thanks so much.

Re: LocalDB saved materials and C4D noise issue.

Posted: Tue Apr 05, 2016 12:29 am
by aoktar
Any more feedbacks? I'm thinking to make release based this.

Re: LocalDB saved materials and C4D noise issue.

Posted: Tue Apr 05, 2016 6:28 am
by pxlntwrk
nothing to déclaré here.. with my basic usage

Re: LocalDB saved materials and C4D noise issue.

Posted: Tue Apr 05, 2016 6:59 am
by Yambo
Sorry for not giving a detailed feedback yet but i can tell you this:

- I'm working with this version on production scenes for the last 3-4 days and it's pretty stable
- got some bug reports crushes when switching between open scenes
- those scenes are with volume for object active and it's working fine and even the noise is animated
- the localDB behaves much better from my tests! no more duplicate nodes from whet i've seen, but need to test it more

Thank you