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Re: Snow

Posted: Thu Dec 03, 2015 4:04 pm
by smicha
Martin,
your works are great so is the snow.

Nuno, I missed you so much. Where have you been so long? I am jealous because I love you too ;)

Re: Snow

Posted: Thu Dec 03, 2015 10:46 pm
by nuno1980
martincarlson wrote:If you want the snow - sign up here: http://octane4d.com/

And you will recieve info how to download when available!

Nuno: I love you!
Hello friend! :D I have sent you my email (rica*nun*@*.* -- «*» is letter(s)) hidden. I wait to download your scene about snow. :D
I love you too! Thank you!! :D
sadece wrote:i believe that Nuno character is a fake of our minds since we all are spending lots of time in front of computers. Nuno does not exist indeed!
I'm fake!?? No!! Any specular material with dispersion at real-life -> it's true! Because the factory can't remove dispersion in glasses or lens contact for eyes. Better glasses on world have major constringence (=less dispersion). ;)
smicha wrote:Nuno, I missed you so much. Where have you been so long? I am jealous because I love you too ;)
Hi friend!! I like you! :D I worked to render any scene using OR demo at few time after OctaneVR expired (august 15th) :( because I want much higher resolution screen = much better caustics than 1002x602 at only 256k-samples. :)
OTOY doesn't drop the prices of OR despite black friday or week. :? Therefore, OTOY seems be stupid due to always 300€ by OR standalone during years.
Steam (games in store) is good because I paid 8 euros (80% off) by 1 great game during black week. :)

Re: Snow

Posted: Fri Dec 04, 2015 11:39 am
by nuno1980
nuno1980 wrote:
martincarlson wrote:If you want the snow - sign up here: http://octane4d.com/

And you will recieve info how to download when available!
I have sent you my email (rica*nun*@*.* -- «*» is letter(s)) hidden. I wait to download your scene about snow. :D
AAH!! Sorry, I've OR standalone demo and OR plugin demo for 3ds max because I haven't C4D. ;)

Re: Snow

Posted: Fri Dec 04, 2015 1:27 pm
by martincarlson
nuno1980 wrote:Nice :) But... no caustic!?
If you want real-life then should add dispersion 0.003 for ice stone. Therefore, you change ior from 1.309 to 1.299. ;)

Any specular material must have dispersion. ;)

Good luck. ;)
Here's for you Nuno! Your EXACT settings. Look better?
nuno.png

Re: Snow

Posted: Fri Dec 04, 2015 3:24 pm
by itsallgoode9
martincarlson wrote:
nuno1980 wrote:Nice :) But... no caustic!?
If you want real-life then should add dispersion 0.003 for ice stone. Therefore, you change ior from 1.309 to 1.299. ;)

Any specular material must have dispersion. ;)

Good luck. ;)
Here's for you Nuno! Your EXACT settings. Look better?
something was missing from the render but i wasn't sure what. NOW it looks great, I'm glad Nuno helped you out with that!

Re: Snow

Posted: Fri Dec 04, 2015 4:06 pm
by nuno1980
martincarlson wrote:Here's for you Nuno! Your EXACT settings. Look better?
nuno.png
Ok But do you use path-tracing kernel?

Re: Snow

Posted: Fri Dec 04, 2015 6:57 pm
by martincarlson
Of course nuno. PT. Wrong? PMC is better?

Re: Snow

Posted: Fri Dec 04, 2015 7:34 pm
by smicha
martincarlson wrote:Of course nuno. PT. Wrong? PMC is better?
:roll:

Nuno, come on. Don't let us wait too long. I am so curious your response.

Re: Snow

Posted: Fri Dec 04, 2015 7:41 pm
by nuno1980
martincarlson wrote:Of course nuno. PT. Wrong? PMC is better?
PMC is better and efficient for appear caustics. but this kernel is for the sun size with ~3x or less as the little area of lamp. Therefore, you don't need to use PMC and your image seems be true... ;) How many samples/pixel has it?

But congrats! Thank you. :D

Re: Snow

Posted: Fri Dec 04, 2015 7:43 pm
by smicha
Nuno - serious question, really: how does the sun size and PMC settings affect the speed at which caustics appear? Be specific as you can.