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Re: Quixel 2.0 and Octane LW Plugin
Posted: Thu Dec 03, 2015 1:52 am
by prehabitat
Rob49152 wrote:I hope that under octane 3.0 I'll be able to bake a UV using the material ID with the info kernel node.
.... and 3DO can be used with Octane as the renderer? prob a pipe dream...
Re: Quixel 2.0 and Octane LW Plugin
Posted: Thu Dec 03, 2015 10:37 am
by gordonrobb
Rob49152 wrote:I hope that under octane 3.0 I'll be able to bake a UV using the material ID with the info kernel node. I bought quixel 2.0 and I'm not finding it all that usable right now. I'd kill for some quick tutorials right about now.
It's relatively easy to do in the normal renderer. Just make each bit a different colour, and use the LW baking camera. It produces great colour ID maps and is quick.