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Re: Old Warrior - 2011 New Year Competition Entry - WIP

Posted: Sat Jan 29, 2011 3:38 am
by GLmig
Update on the armor
One is a screen from zbrush the other from octane render
Dont know yet if ill be able to do a render in octane in a way that the bump looks like the one in zbrush but ill try.
Mino_12.jpg
Mino_Oct_10.jpg

Re: Old Warrior - 2011 New Year Competition Entry - WIP

Posted: Sat Jan 29, 2011 12:04 pm
by kubo
I like the zbrush materials, now to get that look for the armor in octane use a glossy material with low roughness, or even better export the zbrush bump as normal bump, it get's more detailed in octane that way. Also I would give the armor a more weathered look, like more shiny in the center and worn (more roughness) in the joints, and some battle scratches, just paint a mask in zbrush and use it to control the reflection /roughness combo.

Re: Old Warrior - 2011 New Year Competition Entry - WIP

Posted: Sat Jan 29, 2011 3:32 pm
by GLmig
Thank for the sugestions i will try.

Re: Old Warrior - 2011 New Year Competition Entry - WIP

Posted: Sun Jan 30, 2011 3:15 am
by GLmig
Small update/test
Mino_Oct_11.jpg
Im runnig out of time and there is still so much that i wanted to do :\

Re: Old Warrior - 2011 New Year Competition Entry - WIP

Posted: Tue Feb 01, 2011 2:35 am
by GLmig
Since the competition was extended i decided to work on the lighting...
Mino_Oct_18.jpg

Re: Old Warrior - 2011 New Year Competition Entry - WIP

Posted: Sat Feb 05, 2011 11:50 pm
by GLmig
Update
Mino_Oct_22.jpg

Re: Old Warrior - 2011 New Year Competition Entry - WIP

Posted: Mon Feb 07, 2011 12:16 am
by GLmig
the final images are in the competition post

http://www.refractivesoftware.com/forum ... 192#p45192

good luck to all