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Re: Stereoscopic Tests
Posted: Tue Oct 27, 2015 1:08 am
by Olitech
Rikk The Gaijin wrote:Have fun!

Ok. So I think I understand why the samples i posted are kind of weak.
Going to post more tests soon.
All i can say right now is i'm very glad Octane has a barrel-distortion!
best,
O
Re: Stereoscopic Tests
Posted: Tue Oct 27, 2015 2:07 pm
by Olitech
Jorgensen wrote:
you could wait an hour an create 360 degrees images
i have done so with great success using just my iphone and homido hmd.
jorgensen
Hi Jorgensen, (or anyone who can answer this),
When creating 360 panoramas, how do you render it in stereo through Octane?
It seems there is only 1 channel when rendering through 'spherical' camera.
Standard camera renders L + R side by side. When I try spherical or cylindrical, there is only 1 image.
Am I missing something?
best,
O
Re: Stereoscopic Tests
Posted: Tue Oct 27, 2015 3:13 pm
by mark0spasic
You can see my settings here, also render resolution is 18432x1536 works great with google cardboard

Re: Stereoscopic Tests
Posted: Tue Oct 27, 2015 3:25 pm
by Olitech
mark0spasic wrote:You can see my settings here, also render resolution is 18432x1536 works great wuth google cardboard

Aha! I guess I am missing a lot.
I'm still on version 2.16a.
I don't have all the options you are showing me.
Guess I'll have to pull out a render slave and upgrade it to a Stereo Lab.
Thanks for posting this. I will try it when we upgrade.
What version are you currently using?
best,
O
Re: Stereoscopic Tests
Posted: Tue Oct 27, 2015 5:10 pm
by Jolbertoquini
Sorry to say a bit later did you tried your images is looking weird the vignette are activate so give you weird boards.
Cheeers
JO
Re: Stereoscopic Tests
Posted: Tue Oct 27, 2015 5:14 pm
by mark0spasic
Olitech wrote:mark0spasic wrote:You can see my settings here, also render resolution is 18432x1536 works great wuth google cardboard

Aha! I guess I am missing a lot.
I'm still on version 2.16a.
I don't have all the options you are showing me.
Guess I'll have to pull out a render slave and upgrade it to a Stereo Lab.
Thanks for posting this. I will try it when we upgrade.
What version are you currently using?
best,
O
I`m using OctaneRender® for 3ds max® v2.24.2 - 2.10 [TEST]

Re: Stereoscopic Tests
Posted: Tue Oct 27, 2015 10:11 pm
by Olitech
Ok stereo peeps. Try this one.
Let me know what you think. Still not a Pano.
Going to update one of the slaves tomorrow.
best,
O
Re: Stereoscopic Tests
Posted: Tue Oct 27, 2015 10:32 pm
by Olitech
Jolbertoquini wrote:Sorry to say a bit later did you tried your images is looking weird the vignette are activate so give you weird boards.
Cheeers
JO
Ok, check the one I just uploaded. Zero vignette.
Best,
O
Re: Stereoscopic Tests
Posted: Tue Oct 27, 2015 11:47 pm
by Olitech
Ok, I forgot my wife had a work meeting tonight.
That means....*rubbing hands*.
2.24.2 installed.
12:1 stereo cube map operational and working through Remote Desktop!
Here's a clay test.
best,
O
Re: Stereoscopic Tests
Posted: Fri Oct 30, 2015 3:44 pm
by lucioing
I'm c4d user... So, I can't select cube mapping camera... Just only in s.a., I think... Isn't it?
May ask you an opinion about Zeiss VR ONE?
Thank you.
L.
http://zeissvrone.tumblr.com