Re: Render Failure with Render Passes
Posted: Thu Oct 08, 2015 11:39 pm
Hi Ahmet,
sorry for bothering!
You`re doing a great job with this plugin and taking it further and further
with every update. I appreciate that very much!!!
I'm really enjoying to work with octane, but sometimes you have to deal with
large resolutions for exhibition walls etc. and you need/want to get these jobs done
with octane as well.
Sorry - but at the moment - its not possible to use the render pass system with
large image sizes because of the crashes/ cuda errors (cannot allocate enough memory....)
for whatever reason.
Titan with 6 GB is the highest available card and if I cannot render the passes
with this card in the required resolution , I have a problem.
Out-of-core does not solve this.
Render region does not solve this.
I cannot do more.
So it seams, that I have to wait for Version3 and hope, that this gets fixed somehow.
thanks anyway!
Mike
sorry for bothering!
You`re doing a great job with this plugin and taking it further and further
with every update. I appreciate that very much!!!
I'm really enjoying to work with octane, but sometimes you have to deal with
large resolutions for exhibition walls etc. and you need/want to get these jobs done
with octane as well.
Sorry - but at the moment - its not possible to use the render pass system with
large image sizes because of the crashes/ cuda errors (cannot allocate enough memory....)
for whatever reason.
Titan with 6 GB is the highest available card and if I cannot render the passes
with this card in the required resolution , I have a problem.
Out-of-core does not solve this.
Render region does not solve this.
I cannot do more.
So it seams, that I have to wait for Version3 and hope, that this gets fixed somehow.
thanks anyway!
Mike