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Re: LiveDB textures to Photoshop???

Posted: Mon Sep 14, 2015 6:07 pm
by morphious2013
Thanks, that's what I need to do then. :)

Re: LiveDB textures to Photoshop???

Posted: Wed Sep 16, 2015 12:36 pm
by morphious2013
Clicking on material node does not give an option to load from file location. Please confirm the process. Thanks.

Re: LiveDB textures to Photoshop???

Posted: Wed Sep 16, 2015 1:27 pm
by face_off
Clicking on material node does not give an option to load from file location. Please confirm the process. Thanks.
I'm guessing you just want to get the LiveDb material texturemap to jpg/png. To do this in Octane Standalone...

1) Start Octane Standalone
2) Drag material from LiveDb onto the node graph
3) File->Save As Package (pick any filename)
4) File->Open (the package you just saved)
5) File->Unpack Package

There are a few other ways too...but this will get you there.

Paul

Re: LiveDB textures to Photoshop???

Posted: Wed Sep 16, 2015 1:31 pm
by morphious2013
Yes. Exactly. Thanks.

Re: LiveDB textures to Photoshop???

Posted: Fri Sep 18, 2015 9:56 pm
by morphious2013
Well the texture won't open in Photoshop. Get an unrecognized jpeg tag error. Opens in windows pic viewer, but it's not a tillable texture. UGH. Any ideas?

Re: LiveDB textures to Photoshop???

Posted: Fri Sep 18, 2015 10:55 pm
by face_off
Well the texture won't open in Photoshop. Get an unrecognized jpeg tag error. Opens in windows pic viewer, but it's not a tillable texture. UGH. Any ideas?
No idea - sorry. Try a different texture. Also worth trying Gimp.

Paul

Re: LiveDB textures to Photoshop???

Posted: Tue Nov 24, 2015 11:42 am
by morphious2013
We`ll, the texture that is unpacked is NOT tile-able. Weird since it is from the LiveDB. Ugh, just want to change or ad artifacts to the skin and map it to V4. Any idea why the resulting unpacked texture is not a tile able texture? Thanks.

Re: LiveDB textures to Photoshop???

Posted: Tue Nov 24, 2015 9:10 pm
by face_off
the texture that is unpacked is NOT tile-able.
Not sure what you mean by that....

Paul