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Re: OctaneRender® for 3ds max® v2.23.2 - 2.4 [TEST]

Posted: Mon Aug 17, 2015 2:13 pm
by dawe
There is still a strange problem with the color corector. I have adressed this earlier. The When you set the hue spinner to one (1) you would expect an incoming yellow-green to become about violet. But the outcome is washed out. when I on the opposit sets the incoming color to violet, the outcome is verry dark, almost black. :?

Re: OctaneRender® for 3ds max® v2.23.2 - 2.4 [TEST]

Posted: Mon Aug 17, 2015 7:15 pm
by darkline
I have a video sequence set-up for the viewport background, but the octane viewport only ever shows the first frame of the video.

Re: OctaneRender® for 3ds max® v2.23.2 - 2.4 [TEST]

Posted: Mon Aug 17, 2015 8:53 pm
by RobSteady
dawe wrote:When you set the hue spinner to one (1) ...
It's made for small adjustments and not working good with extreme shifts.

Re: OctaneRender® for 3ds max® v2.23.2 - 2.4 [TEST]

Posted: Tue Aug 18, 2015 3:38 am
by nikostap
device 0: direct lighting failed
CUDA error 719 on device 0: An exception occurred on the device while executing a kernel. The context cannot be used anymore and must be destroyed.
Max 2016, gtx680, driver version 355.60, Windows 10 pro.
Безымянный.png
Octane working 30 second and after just stops render in octane viewport. Then he is crashing.

Re: OctaneRender® for 3ds max® v2.23.2 - 2.4 [OBSOLETE]

Posted: Tue Aug 18, 2015 4:23 am
by JimStar
Next version HERE.