Re: speeding up the "translating geometry" process?
Posted: Wed Aug 12, 2015 4:32 pm
Don't you just need to make your moving objects a "moveable proxy" and disable export the animated geometry checkbox? I use the 3dsmax plugin here.
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yes Karba said somewhere if anything moves movable proxy must be ON so it wont have to be reloaded I try to keep all my animation scenes under 1.5 GB Usually loads withing 5-10 secondsmbetke wrote:Don't you just need to make your moving objects a "moveable proxy" and disable export the animated geometry checkbox? I use the 3dsmax plugin here.