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Re: Renderpeople Node Setup
Posted: Mon Jul 13, 2015 5:07 pm
by Lewis
hdace wrote:I was very strongly interested in this until I noticed that 95% of the models are of white people. Our movie has people from all over the world so I'm not sure there's a point for me to even download the free lady...
Unless your movie have static people it wouldn't be usefull even if they ar emulticolored skin sinc eoyu cna't animate these people in any way. They are dense scanned meshes so topology is not suitable for animations.
Re: Renderpeople Node Setup
Posted: Mon Jul 13, 2015 5:27 pm
by 3dreamstudios
hdace wrote:I was very strongly interested in this until I noticed that 95% of the models are of white people. Our movie has people from all over the world so I'm not sure there's a point for me to even download the free lady...
Understand completely. It's one reason we have stayed away from trying to do people in our scenes for years.
But here is another source (AXYZ) if your not familiar. I believe they have a bit more diverse selection...
https://secure.axyz-design.com/product- ... cat_cat=72
Re: Renderpeople Node Setup
Posted: Mon Jul 13, 2015 6:11 pm
by hdace
I also don't see any indication that the models can come in T-poses so they can be animated. Pity...
oops, did not see subsequent posts before I posted this. Considering all the trouble they went to it wouldn't have taken much to add animatable versions.
Re: Renderpeople Node Setup
Posted: Mon Jul 13, 2015 6:27 pm
by hdace
3dreamstudios wrote:hdace wrote:I was very strongly interested in this until I noticed that 95% of the models are of white people. Our movie has people from all over the world so I'm not sure there's a point for me to even download the free lady...
Understand completely. It's one reason we have stayed away from trying to do people in our scenes for years.
But here is another source (AXYZ) if your not familiar. I believe they have a bit more diverse selection...
https://secure.axyz-design.com/product- ... cat_cat=72
Nice selection but model mesh resolution is a little too low for us. I quite like Autodesk's character generator. You can have any race and a medium-dense mesh good for hi-res animation...
https://charactergenerator.autodesk.com
Only trouble is the models aren't quite as realistic as the other two sites you guys are talking about.