Re: Project - First Test
Posted: Fri Jul 10, 2015 10:39 pm
I really like your plants. Even in your first test. They look very realistic.
Thank you very much!dotcommer wrote:I really like your plants. Even in your first test. They look very realistic.
Thank you! The armchairs are from allcity3dmodels.com, really great quality! The stitches are modeled if I remember correctly.Lewis wrote:Yeah great work on plants too.
BTW i forgot to aks how did you do stitches on those sofas ? Is it modeled (seems that way) or some extra cool texture/displacament map ?
Thanks
Thanks! The first scene is lit with an interior HDRI and the second scene is lit with an HDRI from Pete Guthrie.wastzzz wrote:Amazing wooden table
What are you settings? Kernel, bounces? How did you light the scenes?
Keep up the good work.
M.
Sure you havedaniel.reutersward wrote:[
I don´t have any settings for bounces?
Well...then I´ve learned something new today! The Diffuse depth was left at 4.Lewis wrote:Sure you have. In Octane PT node it's called "Max Diffuse Depth". That's how many GI bounces you are allowign for Light to bounce.
My pleaseure, that's why we are here to learn something and sharedaniel.reutersward wrote:Well...then I´ve learned something new today! The Diffuse depth was left at 4.Lewis wrote:Sure you have. In Octane PT node it's called "Max Diffuse Depth". That's how many GI bounces you are allowign for Light to bounce.
Absolutely, thanks!Lewis wrote:My pleaseure, that's why we are here to learn something and sharedaniel.reutersward wrote:Well...then I´ve learned something new today! The Diffuse depth was left at 4.Lewis wrote:Sure you have. In Octane PT node it's called "Max Diffuse Depth". That's how many GI bounces you are allowign for Light to bounce.
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BTW i checked the WEB you mentioend and they have stunning furniture models. Granted it's all 3D scann of rela furniture and very dense/hi-poly but looks great and stitches are UV mapped/texture painted (at least on that FREE chair).
Thanks