Re: Competition content ???
Posted: Tue May 12, 2015 10:32 am
I have the feeling, they started the competition too early. I have such a good Idea for an interactive navigable scene, but i think it´s not yet possible to do.
I have a DK2 here and I´m left with the feeling I have no real benefit from that. Maybe it´s just a marketing gag that forces me to buy the gear VR...
Anyway as my post is unanswered down below, I drop it here, cause it´s kind of a related question:
Cheers
I have a DK2 here and I´m left with the feeling I have no real benefit from that. Maybe it´s just a marketing gag that forces me to buy the gear VR...

Anyway as my post is unanswered down below, I drop it here, cause it´s kind of a related question:
If you think it´s a silly question, ignore itHi Otoy,
It would be nice if you can specify some of your rules for the Competition.
You say it has to be made a 100% by the competitors.
Does that count for every single texture i might be using? even if i have full rights to use it (like a wood texture or a HDRi sky I bought somewhere)?
How about creative commons meshes i got from blendswap or objects I bought from Turbosquid?
Does it count as infringement, when I have i.e a Windows Desktop on a Display in my scene, where you can see the windows logo or any icons of other software like Adobe?
How about (TM) logos on items in general?
What If i model an iMac, will I have to alter the logo (although it is obviously an iMac)?
Thanks for any answers.
Cheers
René

Cheers