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Re: OctaneRender Max Plugin Collaborative Wishlist

Posted: Thu Mar 05, 2015 9:43 am
by RobSteady
Thanks.
And here goes another one:

Material Converter: Bump Maps gets converted as "RGB Image". Possible to convert them always as "Greyscale Images"?

Re: OctaneRender Max Plugin Collaborative Wishlist

Posted: Thu Mar 05, 2015 9:45 am
by oguzbir
done and done :)

Re: OctaneRender Max Plugin Collaborative Wishlist

Posted: Thu Mar 05, 2015 9:46 am
by RobSteady
Material Editor, Color Correction: When applying a color correction node, the "show shaded material in viewport" setting gets deactivated. Possible to fix?

Re: OctaneRender Max Plugin Collaborative Wishlist

Posted: Thu Mar 05, 2015 10:00 am
by oguzbir
Thanks Rob,
Added this one as well.. Fingers crossed to get noticed and see progress in the future.. ;)

Re: OctaneRender Max Plugin Collaborative Wishlist

Posted: Thu Mar 05, 2015 1:43 pm
by RobSteady
Material Converter: V-Ray IOR Values of 1.6 get translated as an Index of 1.6.
In V-Ray default is 1.6, in Octane 1.3. So it should be changed to 1.6 = 1.3. Otherwise it's too reflective/metalic.

Re: OctaneRender Max Plugin Collaborative Wishlist

Posted: Thu Mar 05, 2015 1:45 pm
by RobSteady
Material Converter: "Fake shadows" as default would be good. When converting it is always unchecked.

Re: OctaneRender Max Plugin Collaborative Wishlist

Posted: Fri Mar 06, 2015 2:47 pm
by RobSteady
No user feedback/contribution, no team feedback; I'm expecting no progress on this front :cry:

Re: OctaneRender Max Plugin Collaborative Wishlist

Posted: Mon Mar 09, 2015 9:43 am
by oguzbir
RobSteady wrote:No user feedback/contribution, no team feedback; I'm expecting no progress on this front :cry:
Thank you Rob for your great contribution. Apart from few minimal requests. I stand firmly on main requests, as they are plausible, meaningful and definitely would help in workflow.

As I said earlier. I'm biassed to give this wishlist a chance and improve it for at least 2-3 builds. if it wont affect the development. I'll say at least we tried..
We cant say it should happen this minute. But it's really sad not to hear from team. But it's their choice.
Thank you again..

Re: OctaneRender Max Plugin Collaborative Wishlist

Posted: Mon Mar 09, 2015 11:05 am
by RobSteady
I'll just keep going ;)
Material Converter: V-Ray Blend Materials don't get converted (as Mix Materials).
Blend.jpg

Re: OctaneRender Max Plugin Collaborative Wishlist

Posted: Mon Mar 09, 2015 11:08 am
by oguzbir
Thanks.. it's added. :)