anything grows by digital carvers guild is a possible dynamic hair render-able in Octane for carrara alternative
only has gravity but still
Re: Compatible Hair Products
Posted: Wed May 20, 2015 7:59 am
by Mythmaker
Wendy is showing yet another potential hair solution. Cool...
One other area I haven't been able to find info on: Octane's "hair or fur primitive" implementation.
If they have built-in gravity/ collision... and can be accessed via OR4C...
I can wish....
Re: Compatible Hair Products
Posted: Wed May 20, 2015 3:07 pm
by Sighman
Octane supports individual hair geometry. There is currently no support for loading individual hairs using the OR4C plugin, but stay tuned...
Re: Compatible Hair Products
Posted: Wed May 20, 2015 7:53 pm
by EddyMI3D
Hello Wendy,
its a bit difficult for using as human long hair style. But for short cuts and carpets this fine!
Re: Compatible Hair Products
Posted: Thu May 21, 2015 3:23 am
by Mythmaker
Sighman wrote:Octane supports individual hair geometry. There is currently no support for loading individual hairs using the OR4C plugin, but stay tuned...
OMG...is this what I think it is....stop teasing....staying very very tuned...
Re: Compatible Hair Products
Posted: Wed May 27, 2015 5:52 pm
by wendyluvscatz
Sighman did it, I am very happy
my animations need work though
Re: Compatible Hair Products
Posted: Fri Jun 05, 2015 9:53 am
by PhilW
A test of Carrara dynamic hair, using a new proxy I have made. Dynamics in Carrara, rendered in Octane at just over one minute per frame. https://youtu.be/0oIxv_fhi7Q
Re: Compatible Hair Products
Posted: Thu Jun 11, 2015 4:43 pm
by PhilW
Another example of Carrara hair rendered with the latest Octane plugin. I am really enjoying playing with it.
Re: Compatible Hair Products
Posted: Tue Jul 07, 2015 7:42 pm
by wendyluvscatz
DAZ forum down so will inflict my Octane rendered squirrel on you poor folks instead