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Re: BMW..

Posted: Tue Nov 23, 2010 12:43 pm
by andrian
Thanks for the reference, in 3dmax the height of the car is as real one, the mistake comes when I match it with the HDRI..
But that was not the point of the post at all... it was to measure performance of Octane with HDRI based lighting.... comparing it with production ready renderer.... seems Octane handle it perfectly...and done it 10 times fast. Not to mention the visual feedback for creating the shader and tweaking the light...