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Re: Viewport enhacement

Posted: Sun Feb 07, 2010 7:24 pm
by James
Yeah, sure I understand what you were meaning.

I guess with blender, you can see how it was done, in that you can take a peek at the code. Is that allowed?

Re: Viewport enhacement

Posted: Sun Feb 07, 2010 7:27 pm
by pixelrush
I think it finds z depth at that point and then repositions the camera at an offset distance. It is open source but cambell will probably tell you how its done if you ask on IRC.