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Re: Prism, mirrors and torus knot - caustics with rainbow

Posted: Fri Oct 21, 2016 2:15 pm
by nuno1980
1 year later... ;)

OR v2.25 Standalone with EVGA GTX 980 Ti SC+@VRAM 3505MHz forced running Win 10 x64. :)
prism downsampled.png
Resolution screen: 2500x2500 but downsampled to 951x957 ;)
Render time: 172h10min - my GTX 980 Ti SC+ gets still ZERO fails after all images! :D

PMC kernel default settings except:
-244750 spp*
-66-diffuse and 100-specular max depth
-path term. 0.000 (new)
-10k-reject
-caustic blur 0.00
-parallelism 1

Materials:
-prism with dispersion 0.036 and ior 1.407 (dispersion and ior are funny - lol xD)
-torus knot with dispersion 0.006 and ior 1.509
-2 mirrors (big circular tape and 1/4 of ball with the light is inside)

Imager settings are same - see my 4th post except exposure 4.000 instead of ISO and vignette 0.000. ;)


* - I want 256k-spp but Windows 10 had forced BADLY auto-reboot about updates due to OR program affected. :? Therefore, Microsoft is very stupid, :evil: :(

Re: Prism, mirrors and torus knot - caustics with rainbow

Posted: Sat Oct 22, 2016 6:25 pm
by limeforce
You are crazy but it's cool to see the results of your experiments :D

Re: Prism, mirrors and torus knot - caustics with rainbow

Posted: Sat Oct 22, 2016 10:53 pm
by nuno1980
limeforce wrote:You are crazy but it's cool to see the results of your experiments :D
Thank you! :D

If you deserve caustics then you can add my friend (but my PM locked :(). ;)