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Re: BMW 5 series
Posted: Fri Nov 28, 2014 11:50 am
by bepeg4d
now that we have the render passes, you can easily remove any part that you don't like in post

Re: BMW 5 series
Posted: Fri Nov 28, 2014 8:56 pm
by vitgaus
I wander how it was done in this animation? Look 10th second for example, there is a light glare, which is not done in 3rd party software I guess.
www.youtube.com/watch?v=4k0sOCf-1dU
Re: BMW 5 series
Posted: Mon Jan 12, 2015 12:26 pm
by DJenkins
The second version is a massive improvement. With objects as shiny as a car, you are not so much making an image of the car itself as you are making an image of the reflected light sources on that object. That's why light type and placement is so important!
Re: BMW 5 series
Posted: Tue Jan 13, 2015 8:44 am
by vitgaus
absolutely!