Re: Version 2.11.1 - RC1
Posted: Sat Oct 11, 2014 10:03 am
Nice work, Ahmet. Really.. well done (and Otoy chaps !!)
ten
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Community Forums for OTOY Customers
https://render.otoy.com/forum/
COOL, have you notified how much faster and much better on cleaning the noises in 2.10?solidworkattack wrote:still getting these weird colortransformations at the beginning of liveviewing..
https://www.youtube.com/watch?v=PiSX3UE ... e=youtu.be
happens since 2.1 - haven't had any issues with 2.06
tested several HDRIs and also scenery without HDRI
updated nvidia drivers and display drivers - but that doesn't fix it.
I mean it's kind of useless to use directlighting or pathtracing since I always have to wait a certain time to see the "final" color of the object.
pmc works
just recorded a demo to show what I mean.
I would be really grateful if anybody could help me.
philipp
aoktar wrote:COOL, have you notified how much faster and much better on cleaning the noises in 2.10?solidworkattack wrote:still getting these weird colortransformations at the beginning of liveviewing..
https://www.youtube.com/watch?v=PiSX3UE ... e=youtu.be
happens since 2.1 - haven't had any issues with 2.06
tested several HDRIs and also scenery without HDRI
updated nvidia drivers and display drivers - but that doesn't fix it.
I mean it's kind of useless to use directlighting or pathtracing since I always have to wait a certain time to see the "final" color of the object.
pmc works
just recorded a demo to show what I mean.
I would be really grateful if anybody could help me.
philipp
i think we should give more info what's that. Then i'm sure you will thanks to Otoy guys.
It's coherent mode, read please related section from Standalone threads:
http://render.otoy.com/forum/viewtopic.php?f=33&t=42564
http://render.otoy.com/forum/viewtopic.php?f=33&t=42854
you can disable coherent, and loose the power.
Thanks Ron,Ron wrote:Hey Ahmed,
thank you for this great update - lots of improvements to discover! You are doing such a great job like the otoy team does and I want to say thank you all for that.
Two issues with this release:
- In NG editor the button 'get active material' is doing nothing
- terminating render in PV via ESC freezes Cinema
Best
Ron
rgd 1) It's R16 and it happened a couple of times while rendering in PV. After finishing the render it worked as expectedaoktar wrote:Thanks Ron,Ron wrote:Hey Ahmed,
thank you for this great update - lots of improvements to discover! You are doing such a great job like the otoy team does and I want to say thank you all for that.
Two issues with this release:
- In NG editor the button 'get active material' is doing nothing
- terminating render in PV via ESC freezes Cinema
Best
Ron
1) Which version? R15? try it LV while LV is open. It may occurs sometimes as i see but not common.
2) This is not expected behaviour. Do you have hairs on scene or something others as passes?
Regards,
Ahmet
i don't think R16 version is much stabile. I see some strange behaviour, will test it moreRon wrote: rgd 1) It's R16 and it happened a couple of times while rendering in PV. After finishing the render it worked as expected
rgd 2) No hair nor anything complex in scene - just simple objects. Happening only in stills, if rendering animation I can terminate rendering