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Re: New Version - 2.10 for Max

Posted: Fri Sep 26, 2014 8:46 pm
by Marvil
Hyperventilating

Re: New Version - 2.10 for Max

Posted: Fri Sep 26, 2014 9:59 pm
by coilbook
Karba wrote:2½ faster?
say thank you, I am working not only on 3dsmax plugin, otherwise you would not have this speed improvement. :)
Be patient and you will get 3ds plugin 2.10 soon.
Karba
I dont know if it is even possible for GPU rendering
will we ever see and option to lock in noise so it wont move chaotically? in animation I am ok with grain as long as it does not move chaotically or that's the way GPU works. Thank you

Re: New Version - 2.10 for Max

Posted: Sat Sep 27, 2014 12:43 am
by Karba
coilbook wrote:
Karba wrote:2½ faster?
say thank you, I am working not only on 3dsmax plugin, otherwise you would not have this speed improvement. :)
Be patient and you will get 3ds plugin 2.10 soon.
Karba
I dont know if it is even possible for GPU rendering
will we ever see and option to lock in noise so it wont move chaotically? in animation I am ok with grain as long as it does not move chaotically or that's the way GPU works. Thank you
2.10 will have static noise.

Re: New Version - 2.10 for Max

Posted: Sat Sep 27, 2014 2:59 am
by coilbook
Karba wrote:
coilbook wrote:
Karba wrote:2½ faster?
say thank you, I am working not only on 3dsmax plugin, otherwise you would not have this speed improvement. :)
Be patient and you will get 3ds plugin 2.10 soon.
Karba
I dont know if it is even possible for GPU rendering
will we ever see and option to lock in noise so it wont move chaotically? in animation I am ok with grain as long as it does not move chaotically or that's the way GPU works. Thank you
2.10 will have static noise.
FINALLY! Thank you ! This will be so good for animations without tiny dots moving around.

Re: New Version - 2.10 for Max

Posted: Sat Sep 27, 2014 8:33 am
by suvakas
Karba wrote: 2.10 will have static noise.
I hope it will be optional checkbox, cause static noise is very unnatural and artificial. It never occures with film cameras.
I do not want static noise pattrern into my animations.

Suv

Re: New Version - 2.10 for Max

Posted: Sat Sep 27, 2014 10:56 am
by RobSteady
With the Max plugin I get slower speeds for 2.06 compared to standalone (8.5 Ms/sec vs 11.36 Ms/sec).
Can anyone please check?

Here's the Max file:
Testscene_Max2014.rar
(24.42 MiB) Downloaded 247 times
And here Standalone:
Testscene.ocs
(17.07 KiB) Downloaded 291 times
Obj:
Testscene_Obj.rar
(25.86 MiB) Downloaded 249 times

Re: New Version - 2.10 for Max

Posted: Sat Sep 27, 2014 12:34 pm
by abeoctane
Yes static noise, is a no no, dynamic noise is a lot more natural.

Re: New Version - 2.10 for Max

Posted: Sat Sep 27, 2014 1:23 pm
by visionmaster2
+1 for optional checkbox !

great news Karba, thank you

Re: New Version - 2.10 for Max

Posted: Sat Sep 27, 2014 6:58 pm
by MaTtY631990
RobSteady wrote:With the Max plugin I get slower speeds for 2.06 compared to standalone (8.5 Ms/sec vs 11.36 Ms/sec).
Can anyone please check?

Here's the Max file:
Testscene_Max2014.rar
And here Standalone:
Testscene.ocs
Obj:
Testscene_Obj.rar
Have you disabled transmission on the material in 3dsmax scene. Same applies to standalone, faster result with no transmission node on diffuse materials. By default octane materials are setup with the transmission set to 0. Change this to texture to disable and see if you get faster render speed.

Re: New Version - 2.10 for Max

Posted: Sat Sep 27, 2014 7:17 pm
by RobSteady
MaTtY631990 wrote:Have you disabled transmission on the material in 3dsmax scene. Same applies to standalone, faster result with no transmission node on diffuse materials. By default octane materials are setup with the transmission set to 0. Change this to texture to disable and see if you get faster render speed.
Thanks.
It's rendering a little bit faster like this (0.8 S/sec) but still not as fast as standalone.
By default transmission is set to black in Max. Is this a bug? If this gives a speed boost can it please be fixed? :roll: