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Re: Lightbulb - glow

Posted: Thu Oct 28, 2010 6:28 am
by justix
radiance wrote:these indeed require the new render kernel, path tracing has difficulty finding the glowing wire in the lamp.
you could lower the environment light and up the exposure but it won't render very efficiently...

Radiance
Grazie beppe and Thanks radiance, I understand the new kernel is getting closer to be released is it? unless this 'feature' is in the pipeline, still good to know about it.

I'll wait impatiently.. ;)

Re: Lightbulb - glow

Posted: Mon Nov 01, 2010 5:25 pm
by ROUBAL
Hi, I had put it in the Ressources and Sharing section :

http://www.refractivesoftware.com/forum ... =21&t=3570

I hope that you will find it useful. in my example, the filament is a simple cube, as I had not to show it. But the effect is the same.

Re: Lightbulb - glow

Posted: Thu Nov 04, 2010 5:46 pm
by ROUBAL
Well, I have done many trials with double enveloppe (glass with thickness), simple enveloppe, with external invisible enveloppe emitting light. Images below : Ist image with thick glass (double enveloppe)
Second image with thin glass (single enveloppe). I used mixed materials : Specular and diffuse invisible emitting materials.

There is no light source other than the bulb enveloppe and the filament, and I always get a shadow under the bulb, in the middle of the area, where should be the max of intensity...

I also encounter weird artifacts (rectangular blocks) on the top of the image. They are independent of the angle of view... Very strange.

Re: Lightbulb - glow

Posted: Tue Jun 07, 2011 11:17 am
by Hatak
Now real do a pretty look lightbulb? (:
Image
It is look nice, but if add glass
Image

:'(

thx (:

Re: Lightbulb - glow

Posted: Wed Jun 08, 2011 1:45 pm
by TheOracle
Just an idea,
Maybe you can make the inside of the glass a different material than the outside and make that more
reflective (and still transparant) maybe that causes light inside to flow around more?
Just would be the first thing i'd try.