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Re: Physical sky issues C4D

Posted: Wed Jul 30, 2014 2:25 pm
by Rudi
aoktar wrote:
Rudi wrote:Hello Achmed

It is possible that here comes the full octane support? I miss the clouds and stars, Nebula etc...Must you squeeze everything somehow afterwards. Would be great that there native support comes, as well when the MultiPass stuff.

Grettings Rudi
Rudi,
do it manually, it's not todo list.
Really a pity.: (
Is it not feasible technically?

Re: Physical sky issues C4D

Posted: Wed Jul 30, 2014 3:02 pm
by aoktar
Rudi wrote: Really a pity.: (
Is it not feasible technically?
it's hard and tricky. Even will not fit the illumination procedures.
Also i have much more important things here than this.

Re: Physical sky issues C4D

Posted: Wed Jul 30, 2014 5:02 pm
by Rudi
Of course. take a... Maybe in the future. You don't close it Yes at least from :)