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Re: Commercial Exterior
Posted: Wed May 28, 2014 6:54 pm
by Olitech
Bendbox wrote:Awesome job O! As always

And that is a fast turn around man! The lighting portion under the building looks absolutely killer.
Thank you sir!
I would normally not accept a job with such a tight turnaround, but as soon as he said apple, I was like, "Oh. Ta-daaaa!".
Besides, we had all the assets already. And it's part of a much larger project.
best,
O
Re: Commercial Exterior
Posted: Wed May 28, 2014 9:44 pm
by karlo
Stunning work !!
How many GB takes of VRAM and on what machine did you render ?
So many details - respect

Re: Commercial Exterior
Posted: Wed May 28, 2014 9:55 pm
by Olitech
karlo wrote:Stunning work !!
How many GB takes of VRAM and on what machine did you render ?
So many details - respect

Hey karlo, it's on the first page: 3 Titans. Also forgot to mention 16 bounces.
Scene deets below:
Best,
O
Re: Commercial Exterior
Posted: Thu May 29, 2014 2:47 am
by p3taoctane
Remind me never to have a Architectural CG Render off race with you mate... I'd lose.
Very nice lighting and mood. All those people are waiting for their appointment at the genius bar :>) But you already have that all taken up : > ))
Nice one!!!
Re: Commercial Exterior
Posted: Thu May 29, 2014 5:15 am
by glimpse
Oli, that is a beautiful output!
& Your turnaround is amazing! =)
Now I can only dream what is Your delivery time going to be
when You get all You hardware & start network rendering =DDD
Re: Commercial Exterior
Posted: Thu May 29, 2014 1:04 pm
by Bendbox
Olitech wrote:
Thank you sir!
I would normally not accept a job with such a tight turnaround, but as soon as he said apple, I was like, "Oh. Ta-daaaa!".
Besides, we had all the assets already. And it's part of a much larger project.
best,
O
I've done the same thing. In fact, I'm working on a project now, that I knew from the beginning would end up not being a great deal for me financial wise, but could (and is) ending up opening the doors to a MUCH larger project that will end up being a great deal. It's often a gamble!
As for your 3D people, you mentioned they were low poly. Have you ever tried these?:
https://secure.axyz-design.com/ They are GREAT quality.
Re: Commercial Exterior
Posted: Fri May 30, 2014 3:06 am
by riggles
That's seems like a bit heavy model for SketchUp. Hope you didn't have to do anything with it except export.
Re: Commercial Exterior
Posted: Sun Jun 01, 2014 12:02 am
by ASyme1
Hey Oiltech-
Beautiful job man! Especially considering the time. Really nicely done. Very impressed with the people too. I hate using 2D people. The lighting never works. It's so obvious. What you've done there is very impressive. Can you point me to your favorite source for good 3D people models? I've had hit and miss luck there.
Keep it up buddy.
alec
Re: Commercial Exterior
Posted: Mon Jun 02, 2014 3:34 pm
by Olitech
ASyme1 wrote:Hey Oiltech-
Beautiful job man! Especially considering the time. Really nicely done. Very impressed with the people too. I hate using 2D people. The lighting never works. It's so obvious. What you've done there is very impressive. Can you point me to your favorite source for good 3D people models? I've had hit and miss luck there.
Keep it up buddy.
alec
Alec, thanks man!
We use 3d people from these collections:
http://www.doschdesign.com/products/3d/ ... eople.html
https://secure.axyz-design.com/metropoly-3d-people
Although I think it's time we upgraded to the most recent collections. The libraries we have are many years old...
Bendbox. Thanks! We do use Axyz, but not the current ones. Thanks for the tip!
best,
O
Re: Commercial Exterior
Posted: Mon Jun 02, 2014 3:44 pm
by Olitech
p3taoctane wrote:Remind me never to have a Architectural CG Render off race with you mate... I'd lose.
I have a great team. =)
best,
O