Re: Shadow Catcher Surface "Light Bulb" Went Off
Posted: Thu May 22, 2014 3:52 pm
Let us know when you get home, if you're talking gibberish 

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That was me, and it was definitely what was causing the weirdness. However, as it said it was fixed in March (in Lightwave anyway). Not sure which version you are using. It may be the problem has crept backtreddie wrote: Someone remarked that they had this hard edge problem too and it only happened when they had a small light on inside a car. For me, I happen to have the turn signal and rear taillights backed up by a very weak emitter so that they would not be so dark. Not sure if that is causing it, but it was interesting that someone else had a problem with emitters and hard edges in the shadow catcher.
Nope, the shadow is always black only. The color of the matte material is currently totally ignored and doesn't have an effect on the shadow color. The only thing that has an effect is the opacity.xxdanbrowne wrote:I could be talking crap here but it seems to me that both could be true.gordonrobb wrote:I thought that the colour of the shadow was affected by the diffuse colour of the shadow catcher object. No?
i.e. the color of the shadow is affected by the color of the light source
AND/OR
the color of the shadow is affected by the diffuse color of the shadow catcher.
But again, I could be talking gibberish. No way to test it till I get home.
Maybe in the past. The behaviour of matte material has changed multiple times of the last 20 or so releases.xxdanbrowne wrote:@abstrax,
Now you got me curious. I'm pretty sure I saw colored shadows. Now I have a burning NEED to go test it...
No it's cool. Obviously you're the expert. I just have to see it with my own eyes so I don't think I'm crazy...abstrax wrote:Maybe in the past. The behaviour of matte material has changed multiple times of the last 20 or so releases.xxdanbrowne wrote:@abstrax,
Now you got me curious. I'm pretty sure I saw colored shadows. Now I have a burning NEED to go test it...