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Re: Old street

Posted: Sun May 11, 2014 11:22 am
by Synce
Ahah thank you, i was wondering. I'll modify that.
I need to test something to have better water puddles.

Re: Old street

Posted: Sun May 11, 2014 3:22 pm
by ROUBAL
I need to test something to have better water puddles.
A very slight bump on the water material
with a marble texture would do the trick.

Re: Old street

Posted: Sun May 11, 2014 5:31 pm
by Synce
Added some turbulence to the ground, to have better water puddles.
test_004_cc.jpg

Re: Old street

Posted: Wed May 14, 2014 2:48 am
by radiant
Here are my thoughts on it, i love the water muddles on the sides :D
the displaced mesh is for the window ledge

Re: Old street

Posted: Wed May 14, 2014 9:34 am
by voon
Stupid Q .. how does one make water puddles? You just intersect a plane of water with the curved cobble street?

Re: Old street

Posted: Wed May 14, 2014 11:32 am
by ROUBAL
As I said before, trees never grow directly through cobblestones. They need a hole with soil around the trunk base. They also are never so close from the street : same reason as for the street lights : they are an obstacle to high vehicles. In such narrow streets with narrow sidewarlks, there are rarely trees.

If you want to add trees in a street with narrow sidewalks, you have to create some special places for them.

As an example, look at this London scene, I made some time ago :

Image

Image

Re: Old street

Posted: Sat Jun 28, 2014 6:40 am
by Synce
Ok so I migrated everything, especially the shader to the 2.0. From 2.1gb to 1.4gb, thanks to the displacement.
Next step add details.
pmc_test5_cc.jpg

Re: Old street

Posted: Sat Jun 28, 2014 9:13 am
by Seekerfinder
I really like this scene Synce. I agree with some other comments on the attention to detail for the environment though. Only comment on the car is that the headlight glass seems to be too dark somehow.

Keep it up!

Seeker

Re: Old street

Posted: Sat Jun 28, 2014 5:43 pm
by Synce
Added leaves, sewers, and modified the trees material.
test_006_cc.jpg

Re: Old street

Posted: Sat Jun 28, 2014 6:04 pm
by Seekerfinder
Looking good:

1. Beetle headlights glass too dark: http://www.conceptcarz.com/vehicle/defa ... D=8192&i=8
2. Tree grates required.

Seeker