Page 2 of 9
Re: Octane 2.0 Object Motion Blur and some other features
Posted: Mon Mar 31, 2014 11:48 pm
by immortalartscom
MAAAN! this is so great i cant beleave it! the hair! maaaannn! and everything!
Re: Octane 2.0 Object Motion Blur and some other features
Posted: Mon Mar 31, 2014 11:55 pm
by TBFX
Karba,
Beautiful demo/test. Just stunning!
Also to the whole Otoy team,
Once again you have not only delivered what Octane Render needed bit it seems like all the new features have been implemented in really intelligent, useful and workflow sensitive ways.
T.
Re: Octane 2.0 Object Motion Blur and some other features
Posted: Tue Apr 01, 2014 1:06 am
by Olitech
Karba wrote:renegator wrote:Did you make the clouds with displacement mapping or is it an HDR map?
It is a geometry, but not a displacement.
Wow! Can you show us how you achieved this?
Best,
O
Re: Octane 2.0 Object Motion Blur and some other features
Posted: Tue Apr 01, 2014 1:50 am
by dionysiusmarquis
Karba wrote:
the displacement doesn't generate any extra polygons, doesn't eat memory.
Is this approach somehow related to Parallax occlusion mapping?
Re: Octane 2.0 Object Motion Blur and some other features
Posted: Tue Apr 01, 2014 1:59 am
by visionmaster2
great work !
is it Forest Pack for the Environment ?
Re: Octane 2.0 Object Motion Blur and some other features
Posted: Tue Apr 01, 2014 2:02 am
by Karba
visionmaster2 wrote:great work !
is it Forest Pack for the Environment ?
MultiScatter
Re: Octane 2.0 Object Motion Blur and some other features
Posted: Tue Apr 01, 2014 2:12 am
by visionmaster2
thank you.
the environment is really stuning, congrats.
hope you will make a tuto (free or not) to give us some tips about it.
Re: Octane 2.0 Object Motion Blur and some other features
Posted: Tue Apr 01, 2014 2:33 am
by Rikk The Gaijin
Re: Octane 2.0 Object Motion Blur and some other features
Posted: Tue Apr 01, 2014 6:11 am
by bepeg4d
Karba wrote:
the displacement doesn't generate any extra polygons, doesn't eat memory.
this is great, can't wait to test it

thanks again to karba and to all the otoy nz team

ciao beppe
Re: Octane 2.0 Object Motion Blur and some other features
Posted: Tue Apr 01, 2014 6:18 am
by bicket
april fool ?
I can't wait to jump from 1.31 to 2.0.
