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Re: Version 1.50.2 (based on Octane 1.50)
Posted: Thu Mar 27, 2014 5:02 pm
by aoktar
lucioing, what do you mean pls?
Re: Version 1.50.2 (based on Octane 1.50)
Posted: Thu Mar 27, 2014 7:57 pm
by wireframex
Hey Aoktar !!
Here Octane is 1.50.2 but SDK is 1.37 ?
Forgot something ?
Phil
Re: Version 1.50.2 (based on Octane 1.50)
Posted: Thu Mar 27, 2014 8:08 pm
by aoktar
wireframex wrote:Hey Aoktar !!
Here Octane is 1.50.2 but SDK is 1.37 ?
Forgot something ?
Phil
no, if you saved Octane dialogs to layout, c4d shows old texts. Close and reopen pls
Re: Version 1.50.2 (based on Octane 1.50)
Posted: Thu Mar 27, 2014 9:46 pm
by lucioing
Hi Ahmet!
I mean what I wrote! I have problems in refresh screen as you can see in the screenshot.
What you see is what I have on my screen.
The priority is set to low, as default...
Is the 1.50.2 a stable release? Which one I have to use?
Thank you again, Ahmet!
Lucio
Re: Version 1.50.2 (based on Octane 1.50)
Posted: Thu Mar 27, 2014 9:52 pm
by aoktar
lucioing wrote:Hi Ahmet!
I mean what I wrote! I have problems in refresh screen as you can see in the screenshot.
What you see is what I have on my screen.
The priority is set to low, as default...
Is the 1.50.2 a stable release? Which one I have to use?
Thank you again, Ahmet!
Lucio
Hi dear friend,
what is causing this? Liveviewer or plugin? Did you tried to remove plugin also? I have no else reports this. This versions are stabile candicate, i'm going to fix if any problem occurs and will release a stabile version
Re: Version 1.50.2 (based on Octane 1.50)
Posted: Thu Mar 27, 2014 10:20 pm
by lucioing
What about filter on textures?
L.
Re: Version 1.50.2 (based on Octane 1.50)
Posted: Thu Mar 27, 2014 10:36 pm
by aoktar
lucioing wrote:What about filter on textures?
L.
teorically it's possible, but filters refer to c4d and will be rendered to some textures before render process. you can change render texture size from settings. But this is a that takes some extra time
Re: Version 1.50.2 (based on Octane 1.50)
Posted: Thu Mar 27, 2014 11:14 pm
by lucioing
Here's the screenshot.
About refresh problems: it happens when I work with 4 views. It seems that with ONLY ONE view, it's ok.
Re: Version 1.50.2 (based on Octane 1.50)
Posted: Thu Mar 27, 2014 11:16 pm
by lucioing
aoktar wrote:lucioing wrote:What about filter on textures?
L.
teorically it's possible, but filters refer to c4d and will be rendered to some textures before render process. you can change render texture size from settings. But this is a that takes some extra time
Please Ahmet, could you explain to me how to do that? It's very important in my workflow...
Thank you
L.
Re: Version 1.50.2 (based on Octane 1.50)
Posted: Thu Mar 27, 2014 11:44 pm
by aoktar
lucioing wrote:
Please Ahmet, could you explain to me how to do that? It's very important in my workflow...
Thank you
L.
could you try imagetexture?