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Re: Octane 2.0 - Network rendering config
Posted: Sat Mar 29, 2014 11:45 am
by glimpse
Re: Octane 2.0 - Network rendering config
Posted: Sat Mar 29, 2014 11:47 am
by abstrax
riggles wrote:So does this mean there won't be a need for storing scene dependent assets on network drives? It sounds like all render data is first gathered/consolidated on the master machine, and then bulk transmitted to the slave. That would be cool for those who are in a mixed OS environment, which sometimes causes issues with path naming, etc.
Yes, that's correct. There is no need to share files.
Re: Octane 2.0 - Network rendering config
Posted: Sat Mar 29, 2014 12:15 pm
by riggles
abstrax wrote:riggles wrote:So does this mean there won't be a need for storing scene dependent assets on network drives? It sounds like all render data is first gathered/consolidated on the master machine, and then bulk transmitted to the slave. That would be cool for those who are in a mixed OS environment, which sometimes causes issues with path naming, etc.
Yes, that's correct. There is no need to share files.
That's fantastic. It really is.