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Re: Octane 2.0 - Network rendering config

Posted: Sat Mar 29, 2014 11:45 am
by glimpse
I guess with time products like this will come handy (though not so cheap):

Gigabyte Builds First Single-Socket LGA2011 Motherboard With 10 Gb/s Ethernet
gigabyte-ga-6pxsvt-motherboard-10-gbe,F-3-425631-3.png

Re: Octane 2.0 - Network rendering config

Posted: Sat Mar 29, 2014 11:47 am
by abstrax
riggles wrote:So does this mean there won't be a need for storing scene dependent assets on network drives? It sounds like all render data is first gathered/consolidated on the master machine, and then bulk transmitted to the slave. That would be cool for those who are in a mixed OS environment, which sometimes causes issues with path naming, etc.
Yes, that's correct. There is no need to share files.

Re: Octane 2.0 - Network rendering config

Posted: Sat Mar 29, 2014 12:15 pm
by riggles
abstrax wrote:
riggles wrote:So does this mean there won't be a need for storing scene dependent assets on network drives? It sounds like all render data is first gathered/consolidated on the master machine, and then bulk transmitted to the slave. That would be cool for those who are in a mixed OS environment, which sometimes causes issues with path naming, etc.
Yes, that's correct. There is no need to share files.
That's fantastic. It really is.