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Re: tonysculptor Skin updated for Octane 1.5

Posted: Mon Mar 24, 2014 12:36 am
by xxdanbrowne
Thanks tony.

Re: tonysculptor Skin updated for Octane 1.5

Posted: Mon Mar 24, 2014 9:08 am
by gordonrobb
Thanks for this tony. I'll tweak it for LW if that's ok with you. Looking forward to trying them.

Re: tonysculptor Skin updated for Octane 1.5

Posted: Tue Mar 25, 2014 2:36 pm
by NVN
hi Tony.

i cant see ur tonysculptor Sclera R15 shader?
I see only tonysculptor Skin, tonysculptor Skin2 and tonysculptor Skin V3...

greets Nick

Re: tonysculptor Skin updated for Octane 1.5

Posted: Tue Mar 25, 2014 7:22 pm
by xxdanbrowne
@NVN,

Are you still using the release candidates instead of 1.5?

I was using 1.37RC2 and the materials didn't show up, but as soon as I downloaded 1.5 I could see them.

Re: tonysculptor Skin updated for Octane 1.5

Posted: Tue Mar 25, 2014 9:10 pm
by NVN
@ xxdanbrowne
thx....i think there is something wrong with the LiveDB in C4d!
In Standalone i can see it!

Re: tonysculptor Skin updated for Octane 1.5

Posted: Wed Mar 26, 2014 1:52 pm
by NVN
Hi Tony,

i have question to you.
Maybe im to stupid for ur shader.
Can u put Images in your shader where to put "Color" or anything else in?
For example:

A Color picture with the name "Color" in the right Slot.


I think it will be help some noobs like me...

Re: tonysculptor Skin updated for Octane 1.5

Posted: Wed Mar 26, 2014 4:13 pm
by xxdanbrowne
@NVN,

I also am stupid because I couldn't figure it out before, but I figured it out on the weekend. I'll take screenshoots of where to plug in the diffuse map for both the V3 and the V15 tonight.

Re: tonysculptor Skin updated for Octane 1.5

Posted: Wed Mar 26, 2014 5:23 pm
by NVN
xxdanbrowne wrote:@NVN,

I also am stupid because I couldn't figure it out before, but I figured it out on the weekend. I'll take screenshoots of where to plug in the diffuse map for both the V3 and the V15 tonight.
thx xxdanbrowne
that would be nice!

Re: tonysculptor Skin updated for Octane 1.5

Posted: Wed Mar 26, 2014 5:50 pm
by tonysculptor
Hey guy -- just to let you know I am removing V3. The tonysculptor Skin R15 version should be the most updated and easiest to work with.

As far as where to plug a color map into, the color pin can be set to RGB/Color Image and you can load your texture from there. I can post a shader network image later to be completely clear, if that explanation isn't enough.

Re: tonysculptor Skin updated for Octane 1.5

Posted: Thu Mar 27, 2014 4:14 am
by xxdanbrowne
Here is where the color map/diffuse map goes.

Image