Page 2 of 2
Re: Particles for Scattering
Posted: Thu Sep 18, 2014 8:07 am
by wzxOctane
Wow thanks you all guys for those great tips!
Re: Particles for Scattering
Posted: Wed Oct 29, 2014 12:16 pm
by jzen
Hi,
I have also been playing with the particle instances to generate grass and a bunch of trees that are animated with paint effects. (happy to see paint effects animations work when rendering with octane).
Now I want to play some more with the shaders and textures and since my scene is getting pretty heavy in maya. I was wondering if there is a way to export the scene with all the instances to the octane standalone? Curious to see if this would be faster when just wanting to update shaders and textures.
Yes I could just turn of the layers with my instances... But I am curious to know if it is possible to export particle instances (with animation) to octane stand alone.
(BTW any news if/ when fur will get supported...?)