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Re: EyeBot1 WIP

Posted: Sat Feb 08, 2014 12:53 am
by p3taoctane
Love seeing the way your project progresses. It just gets better and better.

Peter

Re: EyeBot1 WIP

Posted: Mon Mar 03, 2014 10:26 pm
by lordsme
Time for a new update.
Shading and rendering in linear space, 32bit tonemapping and color correction in Photoshop, lens flares in AfterEffects.
A pretty nice amount of OpenEXR files!
Shading needs some more polishment (gotta get rid of that noise!! more samples? 5k now), highlights are still a bit wild and everything looks a little too strong but... that's a lot of fun :)

Image

Re: EyeBot1 WIP

Posted: Tue Mar 04, 2014 12:24 am
by p3taoctane
Wow... thats what I aspire to. That kind of attention to detail and end product.

Niiiice!!!

Re: EyeBot1 WIP

Posted: Fri Oct 10, 2014 11:54 am
by lordsme
The new issue of 3D Artist magazine features my ScoutUnit1 WIP as Image of the Month in the readers' gallery! Thanks to the editor for choosing my work!
And thank to Octane for the amazing engine!!!
http://www.davidedigiannantonio.com/hom ... t-magazine

Re: EyeBot1 WIP

Posted: Fri Oct 10, 2014 12:31 pm
by glimpse
lordsme wrote:The new issue of 3D Artist magazine features my ScoutUnit1 WIP as Image of the Month in the readers' gallery! Thanks to the editor for choosing my work!
And thank to Octane for the amazing engine!!!
http://www.davidedigiannantonio.com/hom ... t-magazine
Nice work! & Congrats! You deserved that! =)

Re: EyeBot1 WIP

Posted: Fri Oct 10, 2014 12:39 pm
by lordsme
This would not be possible without this community :)
Thank to you!

Re: EyeBot1 WIP

Posted: Fri Oct 10, 2014 12:42 pm
by bepeg4d
congrats Davide, well done :D

Re: EyeBot1 WIP

Posted: Sun Oct 26, 2014 11:19 am
by voon
Cool :) I like where you're going with this. Although in the latest pictures, the correct modelling of an eye becomes less important, as it is quite hidden. But I always wanted to make my own spheroid drone :P