Page 2 of 28

Re: New version 1.06b (based on SDK 1.23) ****PREVIEW****

Posted: Fri Dec 27, 2013 3:30 am
by aoktar
ASyme1 wrote: What activation problem? Wait how long?
A
This is a software problem. Which is causing the crash.

Btw, i have updated plugin due a problem on envtag and polygon normals.

Re: New version 1.06c (based on SDK 1.23) ****PREVIEW****

Posted: Fri Dec 27, 2013 10:47 am
by Pixelkingdom
Hi i have the activation problem too. I ran octane on windows 7.
Only the first time Cinema started with octane plugin 1.06c. I played a little bit after 2min it got crashed. After that only this message shows up." Error2: This plugin account is currently activated on another machine.....
When i change back to RC1 everything works fine...

Re: New version 1.06c (based on SDK 1.23) ****PREVIEW****

Posted: Fri Dec 27, 2013 1:55 pm
by SVITAdmin
yay! can't wait to test this out!

Re: New version 1.06b (based on SDK 1.23) ****PREVIEW****

Posted: Fri Dec 27, 2013 4:01 pm
by ASyme1
aoktar wrote:
ASyme1 wrote: What activation problem? Wait how long?
A
This is a software problem. Which is causing the crash.

Btw, i have updated plugin due a problem on envtag and polygon normals.

Hi Ahmet-
So right now my home computer is useless with Octane. I'm afraid to even try in on my one of my work computers. I can't have it not work. What's the problem exactly? Is this going to be fixed quickly?

Help!

Alec

Re: New version 1.06c (based on SDK 1.23) ****PREVIEW****

Posted: Fri Dec 27, 2013 4:24 pm
by cleanerxx
is there a R13-version?

Re: New version 1.06c (based on SDK 1.23) ****PREVIEW****

Posted: Fri Dec 27, 2013 4:51 pm
by aoktar
cleanerxx wrote:is there a R13-version?
sorry, not yet. i have to check for every version before publish

Re: New version 1.06c (based on SDK 1.23) ****PREVIEW****

Posted: Fri Dec 27, 2013 5:32 pm
by useruser
no idea what is going wrong but no texture is visible in render any longer( 1.06c)
Diffues.jpg

Re: New version 1.06c (based on SDK 1.23) ****PREVIEW****

Posted: Fri Dec 27, 2013 5:42 pm
by aoktar
useruser wrote:no idea what is going wrong but no texture is visible in render any longer( 1.06c)
Diffues.jpg
texture come from livedb? Or is it in your search paths or project paths?

Re: New version 1.06c (based on SDK 1.23) ****PREVIEW****

Posted: Fri Dec 27, 2013 5:45 pm
by nehale
How do i get the visibility options to work with lights?

Re: New version 1.06c (based on SDK 1.23) ****PREVIEW****

Posted: Fri Dec 27, 2013 5:51 pm
by aoktar
nehale wrote:How do i get the visibility options to work with lights?
lighttag hasn't yet this options. But you can do same thing with objects and materials.
Btw, a sample about new RefShader node. It's on 1.07, will be uploaded


[vimeo]http://www.vimeo.com/82779935[/vimeo]