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Re: Creature
Posted: Mon Dec 02, 2013 3:47 am
by Rikk The Gaijin
RayTracey wrote:Rikk The Gaijin wrote:RayTracey wrote:
Excellent work Rikk (again), reminds me of Half-Life and Starship Troopers for some reason. How many polygons is the mesh in Octane? Can't wait to see the (real-time) animation.
Thanks Ray! The CG short is actually based on Half-Life 2!
The mesh in Octane is the low-poly one, so is just over 55k polys (basically a modern game model resolution), but the final movie will not be in real-time, it will be pre-rendered, but it won't be rendered in Octane, my friend doesn't use it unfortunately...
Btw, I'm diying to show you the stuff I've been rendering at work with Octane, but I can't!

Re: Creature
Posted: Mon Dec 02, 2013 8:54 am
by gordonrobb
I looks superb. A very good showcase of Octane being used to render a ZBrush created model.
Top Row Stuff - wait, wrong forum

Re: Creature
Posted: Mon Dec 02, 2013 3:25 pm
by Bendbox
Nice job, love the creature you created, looks like a blend between a roach, ant, locust, and worm. Very cool. And creepy.
Re: Creature
Posted: Tue Dec 03, 2013 9:15 am
by RealityFox
Can you show the materials for it in Octane and how you made them a bit? I'm looking to do some creature stuff in the future so it will be helpful to see how to do something like this in Octane.
Re: Creature
Posted: Tue Dec 03, 2013 12:32 pm
by niuq.cam
Yes. Perfect texturing as always.

Re: Creature
Posted: Tue Dec 03, 2013 8:30 pm
by solomon
Wow!! this is ugly beautiful!!! love the saliva and the textures.
what kind of hardware do you have Rikk? did you paint the textures in Zbrush?
Re: Creature
Posted: Wed Dec 04, 2013 12:31 am
by Rikk The Gaijin
Thank you all for the kind comments!
RealityFox wrote:Can you show the materials for it in Octane and how you made them a bit? I'm looking to do some creature stuff in the future so it will be helpful to see how to do something like this in Octane.
The creature uses my secret
uber-tweaked-sss material... I can show it to you, but then I will have to kill you!
solomon wrote:what kind of hardware do you have Rikk? did you paint the textures in Zbrush?
Nothing special, I have a GTX680 4GB, i7, 16 BG Ram... Pretty standard stuff. Yes, the textures are all hand-painted in zBrush.
Re: Creature
Posted: Fri Dec 06, 2013 2:31 am
by mclaird
Fantastic!
I just got a question tough, what is marmoset toolbag, is it a render engine as octane? or a tool in your pipeline to support octane of some sort? sorry for the stupid question btw.
Re: Creature
Posted: Mon Dec 09, 2013 12:47 am
by Rikk The Gaijin
mclaird wrote:Fantastic!
I just got a question tough, what is marmoset toolbag, is it a render engine as octane? or a tool in your pipeline to support octane of some sort? sorry for the stupid question btw.
Thank you! Marmoset is a real-time DX11 viewer, is largely used by artists working in the game industry (like I do).
Re: Creature
Posted: Mon Dec 09, 2013 7:41 pm
by ElBloko
That is nice polished work! Well done. Can I ask how you achieved the saliva/slime? Close up of the mesh maybe?
Really clean work. Congratulations.