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Re: feature request..
Posted: Sat Feb 27, 2010 9:48 am
by pixelrush
Requests:
Would it be possible to sample the hdr background colour?
Also copy and paste a material to another mesh?
Re: feature request..
Posted: Sat Feb 27, 2010 10:00 am
by mib2berlin
Request:
Make an object invisible/not rendered.
Cheers mib
Re: feature request..
Posted: Tue Mar 02, 2010 11:03 pm
by havensole
The bucket rendering (as its referred to in blender) is very handy and there are a few apps out there that will do it over a network and the use a simple photo editing app to recombine all the pieces into one at the end. I am not sure how they manage this with the ambient occlusion and such. I just question the need for it with how fast the software already is compared to a standard CPU based render app.
Re: feature request..
Posted: Wed Mar 03, 2010 7:30 am
by Sam
how they manage this with the ambient occlusion and such
The whole scene is always loaded. Not parts of it

Octane is already doing bucket rendering, I mean if you got 240 CUDA core the picture gonna be divided by 240 squares. That's why its interactive

Re: feature request..
Posted: Thu Mar 04, 2010 7:24 am
by havensole
That makes sense I guess. I would image that breaking those buckets up and sending them over to different systems with their gpu's would really be non-productive as the times involved in breking the files u and sending them over a network would just not make sense, or be plausible.
Re: feature request..
Posted: Thu Mar 04, 2010 10:51 am
by gpu-renderer
How about layers support on import so you can enable / disable parts of a scene. It would be ideal feature to have. I think collada supports layers...
Re: feature request..
Posted: Thu Mar 04, 2010 11:51 am
by radiance
One of the issues is that network rendering breaks interactivity,
therefore, in order to support it (which is nto that complex to implement),
i need to add a final / non-interactive rendering mode,
and that requires quite a bit of thought and organization.
So it's something i definately will add in the near future.
Radiance
Re: feature request..
Posted: Fri Mar 05, 2010 8:09 am
by havensole
I would imagine you could get away with this using the CLI. Bucket rendering only makes sense once the user has really finalized their ideas and just wants a high resolution version of it, at which point they save their work with the settings they'd like and use the network distribution option they use. Granted with Octane rendering in real time it makes it difficult to set this up without rendering the whole scene to some degree, just to close it and render it on multiple systems. If a scene's resolution could be specified in the CLI I can see this working, at least in the future. Get some rest after the Beta release Radiance. You deserve it.
Re: feature request..
Posted: Tue May 04, 2010 10:16 am
by Feniks
- Seperate L/R file output for active shutter stereoscopy
- basic material preset library
- floor/backdrop/studio objects hardcoded
- merge node to combine several obj scenes
Re: feature request..
Posted: Tue May 04, 2010 4:02 pm
by radiance
Feniks wrote:- Seperate L/R file output for active shutter stereoscopy
- basic material preset library
- floor/backdrop/studio objects hardcoded
- merge node to combine several obj scenes
Hi,
Most of these are all features that depend on other foundations that we are adding,
so we can add those easily once those foundations are in place. (instances, presets, recursive texturing)
Radiance