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				Re: Displacement mapping please.
				Posted: Sun Sep 15, 2013 7:04 pm
				by Phantom107
				Totally daydreaming here, but it is totally possible for me to make a function in Phantom Scatter to create displaced geometry out of a flat triangle and a displacement texture. Maybe that could be a solution?
			 
			
					
				Re: Displacement mapping please.
				Posted: Wed Sep 25, 2013 3:50 am
				by Norton
				+e
			 
			
					
				Re: Displacement mapping please.
				Posted: Sat Nov 02, 2013 1:05 pm
				by justavisitor
				Just thought this was worth a bump...
			 
			
					
				Re: Displacement mapping please.
				Posted: Sat Nov 02, 2013 6:29 pm
				by linvanchene
				edited and removed by user
			 
			
					
				Re: Displacement mapping please.
				Posted: Sun Nov 03, 2013 3:51 am
				by SimonJM
				linvanchene wrote:justavisitor wrote:Just thought this was worth a bump...
It is worth a bump.
+1
- - -
And once you have figured out how to implement displacement mapping please provide us with an
Octane Render plugin for E-on Vue.  
 
After you spoiled me with the Octane Render interactive live preview it has become such a drag to work in e-on vue having to wait seemingly a lifetime until a small preview area renders. 
Not only worth a bump, it's worth a displacement ... 

 
			 
			
					
				Re: Displacement mapping please.
				Posted: Sun Nov 03, 2013 3:57 pm
				by justavisitor
				I knew there was a joke in it somewhere. 

 
			 
			
					
				Re: Displacement mapping please.
				Posted: Mon Nov 04, 2013 5:23 am
				by xxdanbrowne
				justavisitor wrote:I knew there was a joke in it somewhere. 

 
Are you sure that's normal?
 
			 
			
					
				Re: Displacement mapping please.
				Posted: Mon Nov 04, 2013 6:26 pm
				by SimonJM
				xxdanbrowne wrote:justavisitor wrote:I knew there was a joke in it somewhere. 

 
Are you sure that's normal?
 
*Ba-dum-ching* Thank you, we're here all week!  
 
 
			 
			
					
				Re: Displacement mapping please.
				Posted: Sat Nov 09, 2013 3:56 pm
				by illmonkey
				Nowhere in the article does it say that cuda supports Displacement. The article is from 2005 and talks about the new DX-shaders capability of tessellating geometry. Sorry but Cuda is one thing, DX is another.
			 
			
					
				Re: Displacement mapping please.
				Posted: Sat Nov 09, 2013 11:22 pm
				by Andygraph3D