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Re: Upgraded to GTX Titan, Not rendering in viewport

Posted: Sun Jul 21, 2013 8:03 pm
by t_3
linvanchene wrote:From that point of view having one application to manage all otoy standalone and plugin versions would be a very interesting solution as well.
this is a pretty good idea imo - in fact i had something like that in mind when creating the external activation manager; it'd of course need to work with all the other plugins (and their different settings stores/locations), only at the time of making there wasn't much demand in having such a thingy...