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Re: Beta 0.6.x (SDK 1.17 ) **** Last Version ****
Posted: Sat Jun 15, 2013 3:09 pm
by DennisK4
The scene is a short 60 frame animation using direct lighting at the default settings. The file is a QuickTime movie at 1080p resolution.
What further settings would you like to know?
Re: Beta 0.6.x (SDK 1.17 ) **** Last Version ****
Posted: Sat Jun 15, 2013 3:32 pm
by aoktar
DennisK4 wrote:The scene is a short 60 frame animation using direct lighting at the default settings. The file is a QuickTime movie at 1080p resolution.
What further settings would you like to know?
can you send a screen shot with console window open and Octane settings->others->log output checked at rendering breaked point
Re: Beta 0.6.x (SDK 1.17 ) **** Last Version ****
Posted: Sat Jun 15, 2013 4:04 pm
by kristoph
Are there some files missing in the 0.6.x R14 MacOS version?
Compared to 0.59 there was 'octane.dat' 'liboctane.dylib' which aren't there.
Also when I launch c4d it says plugin not found. see attached...
Re: Beta 0.6.x (SDK 1.17 ) **** Last Version ****
Posted: Sat Jun 15, 2013 4:29 pm
by DennisK4
aoktar wrote:DennisK4 wrote:The scene is a short 60 frame animation using direct lighting at the default settings. The file is a QuickTime movie at 1080p resolution.
What further settings would you like to know?
can you send a screen shot with console window open and Octane settings->others->log output checked at rendering breaked point
I just did a series of five renders and four times it worked fine now but one time it halted.
If the problem keeps reoccurring from time to time I will make a screen shot with the console log at the break point.
Re: Beta 0.6.x (SDK 1.17 ) **** Last Version ****
Posted: Sat Jun 15, 2013 5:15 pm
by aoktar
kristoph wrote:Are there some files missing in the 0.6.x R14 MacOS version?
Compared to 0.59 there was 'octane.dat' 'liboctane.dylib' which aren't there.
Also when I launch c4d it says plugin not found. see attached...
as i said that this is a update. there is only partial files. please read link
http://render.otoy.com/forum/viewtopic.php?f=30&t=33334
Re: Beta 0.6.x (SDK 1.17 ) **** Last Version ****
Posted: Sun Jun 16, 2013 2:38 pm
by miroof
Hello, my scene is crashing in this version
no problem in 0.57
File Test
https://www.dropbox.com/s/1rd7ape6q1dio ... 20pool.c4d
Re: Beta 0.6.x (SDK 1.17 ) **** Last Version ****
Posted: Sun Jun 16, 2013 10:46 pm
by mantra
akhtar, plz explain, what does it mean?
[youtube]http://www.youtube.com/watch?v=8tJUdZ66_HU&feature=youtu.be[/youtube]
Re: Beta 0.6.x (SDK 1.17 ) **** Last Version ****
Posted: Sun Jun 16, 2013 11:19 pm
by aoktar
mantra wrote:akhtar, plz explain, what does it mean?
you need to change save image colorporfile to linear. multipass calculation done in linear
http://render.otoy.com/manuals/Cinema4D/?page_id=432
Re: Beta 0.6.x (SDK 1.17 ) **** Last Version ****
Posted: Mon Jun 17, 2013 4:24 am
by ASyme1
DennisK4 wrote:When using this newest version of the plugin, rendering animations to the Picture Viewer keeps halting at random frames. I have to quit the rendering and start over.
Is there any way to to restart the renderer without losing what has already been rendered?
Hi Aoktar-
I noticed this two with the latest versions. Basically, it looks as if everything freezes but if you let it sit it "catches up" and continues. This can take minutes .During that time everything feels frozen.
I've also noticed a lot more crashing with this version (.6.4)
Thanks
Alec
Re: Beta 0.6.x (SDK 1.17 ) **** Last Version ****
Posted: Mon Jun 17, 2013 12:09 pm
by aoktar
ASyme1 wrote:DennisK4 wrote:When using this newest version of the plugin, rendering animations to the Picture Viewer keeps halting at random frames. I have to quit the rendering and start over.
Is there any way to to restart the renderer without losing what has already been rendered?
Hi Aoktar-
I noticed this two with the latest versions. Basically, it looks as if everything freezes but if you let it sit it "catches up" and continues. This can take minutes .During that time everything feels frozen.
I've also noticed a lot more crashing with this version (.6.4)
Thanks
Alec
do you have a free gpu or all is dedicated to renderer?