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Re: OcDS UPDATE v1.0.111.2118 - CURRENT
Posted: Wed Apr 03, 2013 12:21 am
by larsmidnatt
Thanks for the quick updates. Saving is working from what I can see so far, so that's great news. Merging files seems to work too, an important function for me. Will keep you updated

Re: OcDS UPDATE v1.0.111.2118 - CURRENT
Posted: Wed Apr 03, 2013 12:27 am
by t_3
larsmidnatt wrote:Thanks for the quick updates. Saving is working from what I can see so far, so that's great news. Merging files seems to work too, an important function for me. Will keep you updated

great! merging did not undergo heavy punishment until now (and is in fact one of the most complex tasks); i personally did always close my eyes when trying that out... err...

OcDS UPDATE v1.0.111.2118 - CURRENT
Posted: Wed Apr 03, 2013 4:20 am
by pete1144
Loaded up the new .dll and the operation has smoothed out. Actually, this was a pretty good plug-in from the start and these careful updates just make it better.
Re: OcDS UPDATE v1.0.111.2118 - CURRENT
Posted: Wed Apr 03, 2013 11:48 am
by larsmidnatt
t_3 wrote:larsmidnatt wrote:Thanks for the quick updates. Saving is working from what I can see so far, so that's great news. Merging files seems to work too, an important function for me. Will keep you updated

great! merging did not undergo heavy punishment until now (and is in fact one of the most complex tasks); i personally did always close my eyes when trying that out... err...

Over time I will put the merge function to some good testing

I understand this function is not simple and is why I asked about it months ago, the ability to merge is so powerful and will ultimately make the plugin more useful.
I've had the plugin lock up once when merging, but I didn't recreate the issue when I tried merging the scene a second time. Not too worried about it yet, because it really could have even been DS that had the issue...