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Re: ARCHIVIS - hotel

Posted: Wed Mar 20, 2013 2:42 pm
by madcoo
I love it !
Good job !
;)

Re: ARCHIVIS - hotel

Posted: Wed Mar 20, 2013 3:59 pm
by RobSteady
Really good!
Can you share some info about rendertimes and vram consumption?
Did you use all your three cards for the renderings?


Rob

Re: ARCHIVIS - hotel

Posted: Wed Mar 20, 2013 5:06 pm
by Seekerfinder
ssokol wrote:
trees: VizPeople_Free_3d_Models_Birch_Trees http://www.viz-people.com/free-stuff
yes, it is only new dayliaght system in octane 1.11
Thanks Stan

Re: ARCHIVIS - hotel

Posted: Wed Mar 20, 2013 5:15 pm
by madcoo
hi,
here's another good resources website for trees and other stuff (that I used for my latest image - posted in this topic)
http://archive3d.net/

Re: ARCHIVIS - hotel

Posted: Thu Mar 21, 2013 1:20 pm
by ssokol
RobSteady wrote:Really good!
Can you share some info about rendertimes and vram consumption?
Did you use all your three cards for the renderings?

Rob
cars are not instanced, there are 3 models of trees and instanced,
scene took 3,5GB vram
I used three cards, PMC , cooking time about 2-3hours per image.

Stan

Re: ARCHIVIS - hotel

Posted: Thu Mar 21, 2013 1:48 pm
by BKEicholtz
Inspiring work, thanks for sharing! Thanks, too, for the link to the nice trees.

Re: ARCHIVIS - hotel

Posted: Fri Mar 22, 2013 2:55 am
by iViz3D
materials, massing, shot angles and lighting are really cool!